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<title>SWM34S_LVGL7.11_SWMUI: 成员变量 - 变量</title>
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   <div id="projectname">SWM34S_LVGL7.11_SWMUI<span id="projectnumber">&#160;V7.9</span>
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<h3><a id="index_b" name="index_b"></a>- b -</h3><ul>
<li>BaudRate&#160;:&#160;<a class="el" href="struct_s_t_r_f___w_a_v_h_e_a_d_e_r.html#aaad609733f3fd8146c8745e953a91b2a">STRF_WAVHEADER</a></li>
<li>bCBWCBLength&#160;:&#160;<a class="el" href="struct_c_b_w.html#afffd40cc51e64f280f734daa46463a2f">CBW</a></li>
<li>bCBWLUN&#160;:&#160;<a class="el" href="struct_c_b_w.html#a1273a617fe2d3434199257559181652e">CBW</a></li>
<li>bCSWStatus&#160;:&#160;<a class="el" href="struct_c_s_w.html#a1375947e53883d17bd586b6037626268">CSW</a></li>
<li>BitCount&#160;:&#160;<a class="el" href="struct_b_m_p___h_e_a_d_e_r.html#a26376ae4071a12027845788feb15f7ec">BMP_HEADER</a></li>
<li>bitrate&#160;:&#160;<a class="el" href="struct_w_a_v___i_n_f_o.html#a32678c62007e0748dae550bd1007a07d">WAV_INFO</a></li>
<li>BitsPerSample&#160;:&#160;<a class="el" href="struct_chunk_f_m_t.html#a9d34774dc01aa58a0b4152e6cd8b8c10">ChunkFMT</a></li>
<li>BlockAlign&#160;:&#160;<a class="el" href="struct_chunk_f_m_t.html#ab7344ede64a4dc451570438de23295f3">ChunkFMT</a>, <a class="el" href="struct_s_t_r_f___w_a_v_h_e_a_d_e_r.html#ab7344ede64a4dc451570438de23295f3">STRF_WAVHEADER</a></li>
<li>blockalign&#160;:&#160;<a class="el" href="struct_w_a_v___i_n_f_o.html#a664f4494c5d2183e1f5b32f6e39588da">WAV_INFO</a></li>
<li>BlockID&#160;:&#160;<a class="el" href="struct_a_v_i_h___h_e_a_d_e_r.html#a1240479dc9b05a8691eb36d81ef35a4e">AVIH_HEADER</a>, <a class="el" href="struct_s_t_r_f___b_m_p_h_e_a_d_e_r.html#a1240479dc9b05a8691eb36d81ef35a4e">STRF_BMPHEADER</a>, <a class="el" href="struct_s_t_r_f___w_a_v_h_e_a_d_e_r.html#a1240479dc9b05a8691eb36d81ef35a4e">STRF_WAVHEADER</a>, <a class="el" href="struct_s_t_r_h___h_e_a_d_e_r.html#a1240479dc9b05a8691eb36d81ef35a4e">STRH_HEADER</a></li>
<li>BlockSize&#160;:&#160;<a class="el" href="struct_a_v_i_h___h_e_a_d_e_r.html#ab733a42cbc069f09f55bfa7bdc166755">AVIH_HEADER</a>, <a class="el" href="struct_l_i_s_t___h_e_a_d_e_r.html#ab733a42cbc069f09f55bfa7bdc166755">LIST_HEADER</a>, <a class="el" href="struct_s_t_r_f___b_m_p_h_e_a_d_e_r.html#ab733a42cbc069f09f55bfa7bdc166755">STRF_BMPHEADER</a>, <a class="el" href="struct_s_t_r_f___w_a_v_h_e_a_d_e_r.html#ab733a42cbc069f09f55bfa7bdc166755">STRF_WAVHEADER</a>, <a class="el" href="struct_s_t_r_h___h_e_a_d_e_r.html#ab733a42cbc069f09f55bfa7bdc166755">STRH_HEADER</a></li>
<li>bmCBWFlags&#160;:&#160;<a class="el" href="struct_c_b_w.html#adbcff2be14450de51d5d055a666050e9">CBW</a></li>
<li>bmColors&#160;:&#160;<a class="el" href="struct_s_t_r_f___b_m_p_h_e_a_d_e_r.html#a79f6c732c6a8e3a303a8ec94b1bc5ee2">STRF_BMPHEADER</a></li>
<li>bmiHeader&#160;:&#160;<a class="el" href="struct_s_t_r_f___b_m_p_h_e_a_d_e_r.html#a21ca218fc09b3dab8feb982e12b17f18">STRF_BMPHEADER</a></li>
<li>BmpSize&#160;:&#160;<a class="el" href="struct_b_m_p___h_e_a_d_e_r.html#a05c34e6c11364965492166b42055a24d">BMP_HEADER</a></li>
<li>boot&#160;:&#160;<a class="el" href="structdev__info__t.html#a6dfc16436f3665ca64b76194408d632d">dev_info_t</a></li>
<li>boot_version&#160;:&#160;<a class="el" href="structdev__info__t.html#a5a45e014ab7b8fb98cf91232e2981e01">dev_info_t</a></li>
<li>Bottom&#160;:&#160;<a class="el" href="struct_s_t_r_h___h_e_a_d_e_r.html#a223cdd1cdaf8779bcf35d8aba5ca242c">STRH_HEADER</a></li>
<li>box_h&#160;:&#160;<a class="el" href="structglyph__dsc__t.html#ab187b8b757c0f75c1d46d228496790e5">glyph_dsc_t</a></li>
<li>box_w&#160;:&#160;<a class="el" href="structglyph__dsc__t.html#a707b2dfb300e1986555ae5bbfeeaba37">glyph_dsc_t</a></li>
<li>bpp&#160;:&#160;<a class="el" href="structx__header__t.html#a496818f626ceb32365ca6cf57c991979">x_header_t</a></li>
<li>bps&#160;:&#160;<a class="el" href="struct_w_a_v___i_n_f_o.html#a00ede19d29442e4c386d7bcc1f22a014">WAV_INFO</a></li>
<li>btn&#160;:&#160;<a class="el" href="structlv__ui.html#a3724878ba8252fb12748f13ac00db976">lv_ui</a></li>
<li>btn_label&#160;:&#160;<a class="el" href="structlv__ui.html#a92fa52d98216f7072c6b45c036d23005">lv_ui</a></li>
<li>buf&#160;:&#160;<a class="el" href="structppbuf__t.html#aba0654c8fda9f3e4182659c72e1f3942">ppbuf_t</a></li>
<li>ByteRate&#160;:&#160;<a class="el" href="struct_chunk_f_m_t.html#a9ac6d1010b60ba506bf0081a26e867a3">ChunkFMT</a></li>
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